// stonehammer.c
// Last Modified by Lonely on May. 25 2001

#include <weapon.h>
inherit HAMMER;

void create()
{
        set_name("石锁", ({"stone hammer","stone", "hammer"}));
        set_weight(5000);
        /*if( clonep() )
                set_default_object(__FILE__);
        else*/ {
                set("unit", "个");
                set("long", "一把沉重的石锁。\n");
        }
        init_hammer(25);
        setup();
}